Post by Ace Anderson on Oct 18, 2006 14:39:17 GMT -5
This is nothing major, just so you know. I'm not wackin' the system or nothin' like that, haha.
So yeah, I figured I should post this here. Because it has to do with executive decision and all. I've decided I'm going to implement a new rule while I'm in charge. From now on, between five to seven hours after your roleplay is posted, I am going to lock the thread. That means that you should proof-read and make sure you don't have any mistakes and have changed anything that you want to be changed within this time. Why? It's too much work to grade all of the roleplays at the end of the week, so I want to grade them as I read them, to get a head start, so I can get results out quicker.
With school going on and being as stupid as we all know it is, I can't stay up late Monday night/early Tuesday morning to work on results/grade roleplays, so I gotta get started once I get home from school. But then what happens is that when I get home I have to grade all of the roleplays, and if it's a slow week, it's not that bad. But if I have to grade 25 roleplays after I get home from school and then write the results in order to get the card up as fast as possible to give you guys the most time to roleplay I can, well, it's taking away my entire afternoon and evening, pretty much.
So basically, after I lock the thread I'll probably go ahead and grade the roleplay that night or as soon as I lock the thread. Why do I lock the thread? So nothing in the roleplay is changed after I grade it. I don't think this will be too much of an inconvenience for any of you, and in the case of roleplays on the last day of the deadline within five hours or so, well, the threads will be locked at the deadline.
I hope this isn't a major inconvenience in itself, it's just something to make handling the fed a bit easier and less time consuming on my part, because time just isn't something I have an infinite amount of. That will be all.
So yeah, I figured I should post this here. Because it has to do with executive decision and all. I've decided I'm going to implement a new rule while I'm in charge. From now on, between five to seven hours after your roleplay is posted, I am going to lock the thread. That means that you should proof-read and make sure you don't have any mistakes and have changed anything that you want to be changed within this time. Why? It's too much work to grade all of the roleplays at the end of the week, so I want to grade them as I read them, to get a head start, so I can get results out quicker.
With school going on and being as stupid as we all know it is, I can't stay up late Monday night/early Tuesday morning to work on results/grade roleplays, so I gotta get started once I get home from school. But then what happens is that when I get home I have to grade all of the roleplays, and if it's a slow week, it's not that bad. But if I have to grade 25 roleplays after I get home from school and then write the results in order to get the card up as fast as possible to give you guys the most time to roleplay I can, well, it's taking away my entire afternoon and evening, pretty much.
So basically, after I lock the thread I'll probably go ahead and grade the roleplay that night or as soon as I lock the thread. Why do I lock the thread? So nothing in the roleplay is changed after I grade it. I don't think this will be too much of an inconvenience for any of you, and in the case of roleplays on the last day of the deadline within five hours or so, well, the threads will be locked at the deadline.
I hope this isn't a major inconvenience in itself, it's just something to make handling the fed a bit easier and less time consuming on my part, because time just isn't something I have an infinite amount of. That will be all.